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©2009 ~god3ila
:icongod3ila:

Artist's Comments

It's a bit late, but, here is the final results of those last months of work for my master project. Everything was good, no crash during the presentation , peoples liked the concept, and the universe.

In few words : the concept of the Tempus Fugit game, is about time travel. You are Victor, the main character of the game, an agent of the Time Security Agency. Victor have to stop people who travel time without permission. For the game, you’re send back to the time in a short period like 2 or 3 minutes, but this time lapse is not enough to succeed your mission. So, every time, you’re “Timeout”, you come back 10 seconds after your last jump. The fun is that, the last instance of you, still here, and still doing what you’ve done. So you have to think in 4D, space and time, to cooperate with yourself.
The main concept was inspired by arcade flash games like “Cursor X10” :
[link]

Tempus Fugit is an Action/Infiltration game, you have 2 points of view : a FPS one, and the second one is a kind of Metal Gear Solid view (Third Person from the top), for the infiltration part. You can switch between the two as you like.

Here is some ingame screenshots, and the trailer of the game (sorry it’s in French :p ) :

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Trailer :

[link]

(All the trailer is realtime 3D from UnrealEngine, no render from 3D software.)

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Special Thanks to my war buddies :

:icongriiot: le Wilou and :icontito974: Christophe

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FR :

Désolé mais j'ai la flemme de traduire tout ça en français :D

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